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Is the new method of zone control better than the traditional method used in SC4?

SC4 zoning system vs. SC2013 zones I_vote_lcap40%SC4 zoning system vs. SC2013 zones I_vote_rcap 40% [ 2 ]
SC4 zoning system vs. SC2013 zones I_vote_lcap20%SC4 zoning system vs. SC2013 zones I_vote_rcap 20% [ 1 ]
SC4 zoning system vs. SC2013 zones I_vote_lcap40%SC4 zoning system vs. SC2013 zones I_vote_rcap 40% [ 2 ]
Total Votes : 5


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Blake  

Blake
Hides from the paparazzi
Hides from the paparazzi
With the upcoming SC2013, it is time to say goodby to the traditional zoning system that has been with Simcity for over a decade. Zoning is now free, instead of costing a fee per tile. In addition, no longer are there different density classifications for zones. The density for development is determined by demand, and by the street connected to the zone. (a low density street will only have low density development, etc...)

Personally, I will miss the traditional zoning system, but I think that it is an interesting change from previous versions of the game. What are your thoughts?

CoastRunner  

CoastRunner
Commoner
Commoner
I'll miss being able to control exactly what size building would form, but honestly I think that's probably secondary. It works far more smoothly in the new game.

Blake  

Blake
Hides from the paparazzi
Hides from the paparazzi
I'm honestly quite glad that they are changing things in the new game. There is really no point in spending money for what's basically a remake of SC4. I just hope that some of its pitfalls won't be its downfall. The larger city tiles and offline mode will definitely be missed.

Cheeseguy  


Simmania Junkie!
Simmania Junkie!
I'm going to miss being able to choose exactly which density, but oh well.

Republicmaster  

Republicmaster
Quadruple digits!
Quadruple digits!
I don't like the density by road. That means that the CBD has to be all high capacity roads and if you want wide suburban roads, you will get High-rises popping up! Razz

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