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5174's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-09-03, 12:39

7499275  

7499275
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74's B.A.T thread. - Page 3 Tempmb


So, now I'm working on a silo, I am not really sure if it is good or bad at the moment...

EDIT: my 400th post!!!! Very Happy

5274's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-09-03, 12:47

Ceafus 88  

Ceafus 88
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Its a good start, I cannot critique much till we see a textured or sc4 preview.

Congrats on the 400th post!!!

Best of Luck!

~Clayton Smile

5374's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-09-03, 13:02

7499275  

7499275
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74's B.A.T thread. - Page 3 Temppg

frex here ya go, just gotta texutre the pipe..

5474's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-09-03, 13:13

Ceafus 88  

Ceafus 88
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One of the things that popped out to me, was the tiling of the brick texture. The roof I think is ok, as some roofs look like that, but the brick tiling needs worked on.

74's B.A.T thread. - Page 3 Help5

I will keep looking around before I continue evaluating the roof. Smile

Great Progress!

~Clayton Smile

5574's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-09-03, 13:34

bben  

bben
Resident
Resident
Rocky I think your silo is looking great !
It looks exactly like the real thing to me.

thanks, Brian

5674's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-09-03, 14:30

7499275  

7499275
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Thanks guys, yeah Frex, do you have any idea how to fix that then? I'm not quite sure.

5774's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-09-03, 14:53

Ceafus 88  

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The only way to fix it is to edit the texture to be similar on the sides. See how the top of the texture is different form the bottom, lighter colored? Well, the top needs to align with the bottom, and the left align with the right, and when applied, with UVW Map, they will all align together, and look like a solid texture. Smile

5874's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-09-03, 17:52

titanicbuff  

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looking great Rocky-

http://simcitybuffs.icyboards.net/index.php

5974's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-09-03, 18:40

7499275  

7499275
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74's B.A.T thread. - Page 3 Tempzh

So other then the dark spots Frex pointed out, what else could be done for improvement, I mean, I think its done but wanted to hear from y'all.

6074's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-09-03, 18:44

Ceafus 88  

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If the dark spots get worked out, I think it looks absolutely awesome! Smile

6174's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-10-21, 12:11

7499275  

7499275
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Wow... I forgot to reply to this, anyway yeah I think i just left the 3 rings there when I rendered it cause it don't look too bad ya know.

6274's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-10-21, 21:02

Republicmaster  

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That silo is looking good Razz

6374's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-11-20, 21:30

7499275  

7499275
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Working on a new little something, something stupid but something because I'm bored out of my mind. Doubt I will release it but will show some pics here.

6474's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-11-21, 20:41

7499275  

7499275
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74's B.A.T thread. - Page 3 Minecraftgrass

And this is what happens when I'm bored enough...

6574's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-11-21, 21:26

111222333444  

111222333444
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LOL Razz

6674's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-11-21, 22:42

Ceafus 88  

Ceafus 88
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I have always wanted to do something like this, make SimCraft, lol, kinda like SimMars, but the world of Minecraft Razz

6774's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-11-21, 23:34

Republicmaster  

Republicmaster
Quadruple digits!
Quadruple digits!
OMG Your not serious :O

6874's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-11-22, 09:43

7499275  

7499275
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Frex_Ceafus wrote:I have always wanted to do something like this, make SimCraft, lol, kinda like SimMars, but the world of Minecraft Razz
Frex not a bad idea!

Republicmaster wrote:OMG Your not serious :O

Sadly I am Razz

6974's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-11-22, 14:30

Republicmaster  

Republicmaster
Quadruple digits!
Quadruple digits!
It looks good as a public sculpture Razz

7074's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-11-22, 18:36

111222333444  

111222333444
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LOL Razz It does

7174's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-12-03, 20:33

Blake  

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LOL Razz

7274's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-12-23, 23:00

7499275  

7499275
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So after break I'm back and I want to bat, don't know what to bat, so I'm gonna take suggestions if anyone is willing to post any actually and I'll try my best on it.

Also, if anyone knows, is/does, SC5 support modding in buildings and with the whole GMAX system we are used to?

7374's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-12-23, 23:12

Republicmaster  

Republicmaster
Quadruple digits!
Quadruple digits!
I'd say no, definetely not at release, i'd say CC would be very different too.

7474's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-12-26, 23:59

Ceafus 88  

Ceafus 88
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A good BAT we need is some new basketball courts for the streets if you are up to it? Smile

7574's B.A.T thread. - Page 3 Empty Re: 74's B.A.T thread. 2012-12-27, 04:43

Republicmaster  

Republicmaster
Quadruple digits!
Quadruple digits!
STADIUMS!

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